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java网络编程

时间2023-07-09 02:58:01发布访客分类JAVA浏览1188
导读:Socket编程1基础知识协议 端口号(辨别不同应用 TCP/IP协议是目前世界上应用最广泛的协议是以TCP为基础的不同层次上多个协议的集合也称:TCP/IP协议族 或 TCP/IP协议栈TCP:Transmission Control P...

Socket编程


1基础知识


协议 端口号(辨别不同应用)



TCP/IP协议

是目前世界上应用最广泛的协议

是以TCP为基础的不同层次上多个协议的集合

也称:TCP/IP协议族 或 TCP/IP协议栈

TCP:Transmission Control Protocol 传输控制协议

IP: Internet Protocol 互联网协议




IP地址


为实现网络中不同计算机之间的通信,每台机器都必须有唯一的标识—-IP地址

IP地址格式:数字型:192.168.1.10


端口


1、用来区分不同应用程序,每个应用都会有个端口号

2、端口的范围065535,其中01023为系统保留

3、IP地址和端口号组成了所谓的Socket,Socket是网络上运行的程序之间双向通信链路的终结点,是TCP和UDP的基础。

4、常见协议端口号 http:80 ftp:21 telnet:23


JAVA中的网络支持


针对网络通信的不同层次,java提供的网络功能有四大类

1、InetAddress:用于标识网络上的硬件资源

2、Socket:使用TCP协议实现网络通信的Socket相关的类

3、Datagram:使用UDP协议,将数据保留在数据报中,通过网络进行通信


InetAddress类


1、InetAddress类用于标识网络上的硬件资源,表示互联网协议(IP)地址

public void inetAddressTest() throws Exception{
    
        //获取本机的InetAddressTest实例
        InetAddress localHost = InetAddress.getLocalHost();
    
        System.out.println("计算机名:"+localHost.getHostName());
    
        System.out.println("ip地址:"+localHost.getHostAddress());
    
        //获取字节数组形式的IP地址
        System.out.println(Arrays.toString(localHost.getAddress()));
    
        System.out.println(localHost);
    
        //根据机器名 获取InetAddress实例
        InetAddress byName = InetAddress.getByName("SONGPC");
    
        System.out.println(byName);
    
        //根据ip地址获取实例信息
        InetAddress address = InetAddress.getByName("192.168.43.52");
    
        System.out.println(address);

    }
    

Socket编程


TCP协议是面向连接、可靠的、有序的,以字节流的方式发送数据

基于TCP协议实现网络通信的类

>
    客户端的Socket类
>
    
>
    服务器端的ServerSocket类

Socket通讯的模型



Socket通信实现步骤

1.创建ServerSocket和Socket

2.打开连接到Socket的输入/输出流

3.按照协议对Socket进行读/写操作

4.关闭输入输出流、关闭Socket

服务器端:

1.创建ServerSocket对象,绑定监听端口

2.通过accept()方法监听客户端请求

3.连接通过后,通过输入流读取客户端发送的请求信息

4.通过输出流向客户端发送相应信息

5.关闭相关资源

//1.创建服务器端的Socket,指定绑定的端口,并监听此端口
        ServerSocket serverSocket=new  ServerSocket(8000);
    
        //2.调用accept()监听,等待客户端的连接  
        System.out.println("服务器:启动,等待客户端的连接***");
    
            //连接成功后创建socket
        Socket socket = serverSocket.accept();
    
        System.out.println("服务器:客户端已经连接成功!");
    
        //3.获取输入流,用来读取客户端发送信息
        InputStream is = socket.getInputStream();
    
        OutputStream outputStream = socket.getOutputStream();
    
        //包装成高效字符流
        BufferedReader br=new BufferedReader(new InputStreamReader(is));
    
        String  len="";

        while((len=br.readLine())!=null){
    
            System.out.println("服务端:"+len);

        }
    
        (用完一个关闭一个  不然回阻塞)
        socket.shutdownInput();
    
        //4.获取输出流相应客户端请求
        PrintWriter pw=new PrintWriter(outputStream);
    //包装成打印了
        pw.write("欢迎你。。。");
    
        pw.flush();
    
        socket.shutdownOutput();
    
        //关闭资源
        pw.close();
    
        outputStream.close();
    
        br.close();
    
        is.close();
    
        socket.close();
    
        serverSocket.close();
    
客户端:

1.创建Socket对象,指定需要连接的服务器的地址和端口号

2.连接建立后,通过输出流向服务器端发送请求信息

3.通过输入流获取服务器端响应的信息

4.关闭相关资源

//1.创建客户端Socket,指定服务器端的地址和端口号
        Socket socket=new Socket("localhost", 8000);
    
        //2.获取输出流,用来向服务器端发送信息
        OutputStream outputStream = socket.getOutputStream();
    
        PrintWriter pw=new PrintWriter(outputStream);
    
        //3.获取输入流获取服务器端的相应
        InputStream inputStream = socket.getInputStream();
    
        pw.write("用户名:admin;
    密码:123");
    
        pw.flush();
    
        //关闭输出流(用完一个关闭一个  不然回阻塞)
        socket.shutdownOutput();
      
        BufferedReader br=new BufferedReader(new InputStreamReader(inputStream));
    
        String len="";

        while((len=br.readLine())!=null){
    
            System.out.println("客户端:"+len);

        }
    
        socket.shutdownInput();
    
        //关闭资源
        br.close();
    
        pw.close();
    
        outputStream.close();
    
        socket.close();
    

多线程服务器

应用多线程来实现服务器与多客户端之间的通信

基本步骤

1.服务器创建ServerSocket,循环调用accept()等待客户端连接

2.客户端创建一个socket并请求和服务器端连接

3.服务器端接受客户端请求,创建socket与该客户端建立专线连接

4.建立连接两个socket在一个单独的线程上对话

5.服务器端继续等待新的连接

服务器线程类ServerThread

public class ServerThread implements Runnable {
    
    private Socket socket;

    public ServerThread(Socket socket) {
    
        this.socket = socket;

    }

    @Override
    public void run() {

        while (true)
        {
    
            InputStream is = null;

            try {
    
                is = socket.getInputStream();

            }
 catch (IOException e) {
    
                e.printStackTrace();

            }
    
            OutputStream os = null;

            try {
    
                os = socket.getOutputStream();

            }
 catch (IOException e) {
    
                e.printStackTrace();

            }
    
            DataInputStream dataInputStream = new DataInputStream(is);
    
            DataOutputStream dataOutputStream = new DataOutputStream(os);
    
            String string = null;

            try {
    
                string = dataInputStream.readUTF();

            }
 catch (IOException e) {
    
                e.printStackTrace();

            }
    
            System.out.println(string);

            try {
    
                dataOutputStream.writeUTF(string);

                if(string.equals("byebye"))
                {
    
                    System.out.println("客户端下线了,我也退出了");
    
                    break;

                }

            }
 catch (IOException e) {
    
                e.printStackTrace();

            }

        }

    }

}
    
服务器端

public class SimpleSocketServer {

    public static void main(String[] args) throws IOException {
    
        ServerSocket serverSocket = new ServerSocket(6666);
    
        System.out.println("服务器启动");

        while (true)
        {
    
            Socket socket = serverSocket.accept();
    //监听,等待客户端连接上来
            InetAddress inetAddress= socket.getInetAddress();
    //得到客户端的地址信息
            System.out.println("客户端:"+ inetAddress.getHostAddress() + "连接上来了");
    
            ServerThread serverThread = new ServerThread(socket);
    
            new Thread(serverThread).start();

        }

    }

}
    
客户端线程

public class ClientThread implements Runnable{
    
    private Socket socket;

    public ClientThread(Socket socket) {
    
        this.socket = socket;

    }

    @Override
    public void run() {

        while (true)
        {

            try {
    
                InputStream inputStream = socket.getInputStream();
    
                DataInputStream dataInputStream = new DataInputStream(inputStream);
    
                String response = dataInputStream.readUTF();
    //阻塞
                System.out.println("服务器回应:" + response);

                if(response.equals("byebye"))
                {
    
                    System.out.println("退出");
    
                    break;

                }

            }
 catch (IOException e) {
    
                e.printStackTrace();

            }

        }

    }

}
    
客户端

public class TcpClient {
    
//    public static boolean isDead = false;

    public static void main(String[] args) throws IOException {
    
        Socket socket = new Socket("127.0.0.1",6666);
    
        ClientThread clientThread = new ClientThread(socket);
    
        Thread child = new Thread(clientThread);
    
        child.start();
    
        OutputStream os = socket.getOutputStream();
    
        DataOutputStream dataOutputStream = new DataOutputStream(os);
    
        Scanner scanner = new Scanner(System.in);
    
        System.out.println("请输入要发给服务器的信息:byebye 退出");

        while (scanner.hasNext())//阻塞在此处,等待用户在控制台的输入
        {
    
            String string = scanner.nextLine();
    
            dataOutputStream.writeUTF(string);

            if(string.equals("byebye"))
            {
    
                break;

            }
    
            System.out.println("请输入要发给服务器的信息:byebye 退出");

        }

    }

}
    

6.UDP编程


UDP协议(用户数据报协议)是无连接、不可靠、无序的

UDP协议以数据报作为数据传输的载体

进行数据传输时,首先需要将要传输的数据定义成数据报(Datagram),在数据报中指明数据要达到的Socket(主机地址和端口号),然后再将数据报发送出去


相关操作类


DatagramPacket:表示数据报包

DatagramSocket:进行端到端通信的类


服务器端实现步骤


1.创建DatagramSocket,指定端口号

2.创建DatagramPacket

3.接受客户端发送的数据信息

4.读取数据

package com.andgo.udp通信;
    
import java.net.DatagramPacket;
    
import java.net.DatagramSocket;
    
import java.net.InetAddress;
    
import java.net.SocketException;
    
import java.net.UnknownHostException;

/**
 * UDP服务端
 * @author Administrator
 */
public class UDPServer {

    /**
     *  1.创建DatagramSocket,指定端口号
        2.创建DatagramPacket
        3.接受客户端发送的数据信息
        4.读取数据
     * @param args
     * @throws UnknownHostException 
     * @throws SocketException 
     */
    public static void main(String[] args) throws Exception {
    
        /*
         *实现了接收数据 
         */
        //0.创建本机的address
        //InetAddress address = InetAddress.getLocalHost();
    
        // 1.创建DatagramSocket,指定端口号
        DatagramSocket socket=new DatagramSocket(8888);
    
        //2.创建DatagramPacket,用于接收客户端发送来的数据
        byte[] data=new byte[1024];
    
        DatagramPacket packet=new DatagramPacket(data, data.length);
    
        //3.接收客户端发送的数 
        System.out.println("服务器端已经启动,等待接收数据");
    
        socket.receive(packet);
    //此方法在接收到数据报之前会一直阻塞
        //4.读取数据
        String info=new String(data, 0, packet.getLength());
    
        System.out.println("服务器接收到:"+info);
    
        /*
         *向客户端响应数据 
         */
        //1.定义客户端的地址、端口号、数据
        InetAddress address=packet.getAddress();
    
        int port=packet.getPort();
    
        byte[] bs="欢迎。。。。".getBytes();
    
        //2.创建数据报,包含响应的数据信息
        DatagramPacket packet2=new DatagramPacket(bs, bs.length, address, port);
    
        //3.向客户端发送数据
        socket.send(packet2);
           
        //4.关闭资源
        socket.close();

    }

}
    


客户端实现步骤


1.定义发送数据

2.创建DatagramPacket,包含将要发送的信息

3.创建DatagramSocket

4.发送数据

package com.andgo.udp通信;
    
import java.net.DatagramPacket;
    
import java.net.DatagramSocket;
    
import java.net.InetAddress;
    
import java.net.UnknownHostException;

/**
 * UDP客户端
 * @author Administrator
 *
 */
public class UDPClient {

    /**
     *  1.定义发送数据
        2.创建DatagramPacket,包含将要发送的信息
        3.创建DatagramSocket
        4.发送数据
     * @param args
     * @throws Exception 
     */
    public static void main(String[] args) throws Exception {
    
        /*
         *向服务器端发送数据 
         */
        //1.定义服务器的地址,端口号、数据
        InetAddress address=InetAddress.getByName("localhost");
    
        int port=8888;
    
        byte[] data="用户名:admin;
    密码:123".getBytes();
    
        //2.创建数据报,包含发送的数据
        DatagramPacket packet=new DatagramPacket(data, data.length, address, port);
    
        //3.创建DatagramSocket
        DatagramSocket socket=new DatagramSocket();
    
        //4.向服务器端发送数据
        socket.send(packet);
    
        /*
         *接收服务器端响应的数据 
         */
        //1.创建DatagramPacket,用于接收服务器端响应的数据
        byte[] bs=new byte[1024];
    
        DatagramPacket packet2=new DatagramPacket(bs, bs.length);
    
        //2.接收服务器端响应的数据
        socket.receive(packet2);
    
        //3.读取数据
        String reply=new String(bs, 0, packet2.getLength());
    
        System.out.println("客户端:"+reply);
       
        //4.关闭资源
        socket.close();

    }

}
    


多线程UDP服务器

UDPServerThread

package com.andgo.udp通信多线程实现;
    
import java.io.IOException;
    
import java.net.DatagramPacket;
    
import java.net.DatagramSocket;
    
import java.net.InetAddress;
    
import java.net.Socket;

public class UDPServerThread extends Thread{
    
    private byte[] data;
    
    private DatagramPacket packet;
    
    private DatagramSocket socket;

    public UDPServerThread(byte[] data, DatagramPacket packet, DatagramSocket socket) {
    
        this.data = data;
    
        this.packet = packet;
    
        this.socket = socket;

    }

    @Override
    public void run() {
    
        //4.读取数据
        String info=new String(data, 0, packet.getLength());
    
        System.out.println("服务器接收到:"+info);
    
        /*
         *向客户端响应数据 
         */
        //1.定义客户端的地址、端口号、数据
        InetAddress address=packet.getAddress();
    
        int port=packet.getPort();
    
        byte[] bs="欢迎。。。。".getBytes();
    
        //2.创建数据报,包含响应的数据信息
        DatagramPacket packet2=new DatagramPacket(bs, bs.length, address, port);

        //3.向客户端发送数据
        try {
    
            socket.send(packet2);

        }
 catch (IOException e) {
    
            System.out.println("数据发送异常");
    
            e.printStackTrace();

        }
    
        //4.关闭资源
        //socket.close();
  //UDP中用同一个socket发送和接受数据 ,datagramPaket包含了数据、端口、地址信息(用于区分和发送到哪里)
    }

}
    


UDPServer

package com.andgo.udp通信多线程实现;
    
import java.net.DatagramPacket;
    
import java.net.DatagramSocket;
    
import java.net.InetAddress;
    
import java.net.SocketException;
    
import java.net.UnknownHostException;

/**
 * UDP服务端
 * @author Administrator
 *
 */
public class UDPServer {

    /**
     *  1.创建DatagramSocket,指定端口号
        2.创建DatagramPacket
        3.接受客户端发送的数据信息
        4.读取数据
     * @param args
     * @throws UnknownHostException 
     * @throws SocketException 
     */
    public static void main(String[] args) throws Exception {
    
        /*
         *实现了接收数据 
         */
        //0.创建本机的address
        //InetAddress address = InetAddress.getLocalHost();
    
        // 1.创建DatagramSocket,指定端口号
        DatagramSocket socket=new DatagramSocket(8888);
    
        //2.创建DatagramPacket,用于接收客户端发送来的数据
        byte[] data=new byte[1024];
    
        DatagramPacket packet=new DatagramPacket(data, data.length);
    
        //3.接收客户端发送的数 
        System.out.println("服务器端已经启动,等待接收数据");

        while(true){
    
            socket.receive(packet);
    //此方法在接收到数据报之前会一直阻塞
            UDPServerThread thread=new UDPServerThread(data, packet, socket);
    
            thread.run();

        }

    }

}
    


UDPClient

package com.andgo.udp通信多线程实现;
    
import java.net.DatagramPacket;
    
import java.net.DatagramSocket;
    
import java.net.InetAddress;
    
import java.net.UnknownHostException;

/**
 * UDP客户端
 * @author Administrator
 *
 */
public class UDPClient {

    /**
     *  1.定义发送数据
        2.创建DatagramPacket,包含将要发送的信息
        3.创建DatagramSocket
        4.发送数据
     * @param args
     * @throws Exception 
     */
    public static void main(String[] args) throws Exception {
    
        /*
         *向服务器端发送数据 
         */
        //1.定义服务器的地址,端口号、数据
        InetAddress address=InetAddress.getByName("localhost");
    
        int port=8888;
    
        byte[] data="用户名:admissn;
    密码:123sssss".getBytes();
    
        //2.创建数据报,包含发送的数据
        DatagramPacket packet=new DatagramPacket(data, data.length, address, port);
    
        //3.创建DatagramSocket
        DatagramSocket socket=new DatagramSocket();
    
        //4.向服务器端发送数据
        socket.send(packet);
    
        /*
         *接收服务器端响应的数据 
         */
        //1.创建DatagramPacket,用于接收服务器端响应的数据
        byte[] bs=new byte[1024];
    
        DatagramPacket packet2=new DatagramPacket(bs, bs.length);
    
        //2.接收服务器端响应的数据
        socket.receive(packet2);
    
        //3.读取数据
        String reply=new String(bs, 0, packet2.getLength());
    
        System.out.println("客户端:"+reply);

        //4.关闭资源
        socket.close()
    }

}
    


基于socket公共聊天室的实现

1.客户端

TcpClient.java
package com.company;
    
import java.io.*;
    
import java.net.Socket;
    
import java.util.Scanner;

/**
 * Created by ttc on 2018/6/12.
 */
public class TcpClient {

    public static void helpList() {
    
        System.out.println("提示:进入聊天室,默认公聊!!");
    
        System.out.println("/B 用户在线列表,用户#信息 私聊,/C 查看聊天记录,/0 退出系统");

    }
    
//    public static boolean isDead = false;

    public static void main(String[] args) throws IOException {
    
        Scanner scanner = new Scanner(System.in);
    
        System.out.println("请输入服务器ip地址");
    
        String strIP = scanner.nextLine();
    
        Socket socket = new Socket(strIP,6666);
    
        System.out.println("请输入你的名字");
    
        String username = scanner.nextLine();
    
        ClientThread clientThread = new ClientThread(socket,username);
    
        Thread child = new Thread(clientThread);
    
        child.start();
    
        OutputStream os = socket.getOutputStream();
    
        DataOutputStream dataOutputStream = new DataOutputStream(os);
    
        dataOutputStream.writeUTF(username);
    
        System.out.println("欢迎进入聊天室,需要帮助请输入/A");

        while (scanner.hasNext())//阻塞在此处,等待用户在控制台的输入
        {
    
            String string = scanner.nextLine();

            if(string.equalsIgnoreCase("/A"))
            {
    
                helpList();

            }

            else if(string.equalsIgnoreCase("/C"))
            {
    
                //读取聊天记录
                File file = new File(username+".txt");
    
                FileReader fileReader = new FileReader(file);
    
                BufferedReader bufferedReader = new BufferedReader(fileReader);
    
                String msg = bufferedReader.readLine();

                while (msg != null)
                {
    
                    System.out.println(msg);
    
                    msg = bufferedReader.readLine();

                }
    
                fileReader.close();
    
                bufferedReader.close();

            }

            else if(string.equalsIgnoreCase("/0"))
            {
    
                System.exit(0);

            }

            else
            {
    
                dataOutputStream.writeUTF(string);
//将信息发送给服务器
            }

        }

    }

}
    

ClientThread.java

package com.company;
    
import java.io.*;
    
import java.net.Socket;
    
import java.net.SocketException;
    
import java.util.Date;

/**
 * Created by ttc on 2018/6/12.
 */
public class ClientThread implements Runnable{
    
    private Socket socket;
    
    private String username;

    public ClientThread(Socket socket,String username) {
    
        this.username = username;
    
        this.socket = socket;

    }

    private void writeToFile(String msg)
    {
    
        File file = new File(username + ".txt");

        try {
    
            FileWriter fileWriter = new FileWriter(file,true);
    
            BufferedWriter bufferedWriter = new BufferedWriter(fileWriter);
    
            Date date = new Date();
    
            bufferedWriter.newLine();
    
            bufferedWriter.write(date.toLocaleString() + ":" + msg);
    
            bufferedWriter.flush();
    
            fileWriter.close();
    
            bufferedWriter.close();

        }
 catch (IOException e) {
    
            e.printStackTrace();

        }

    }

    @Override
    public void run() {

        while (true)
        {

            try {
    
                InputStream inputStream = socket.getInputStream();
    
                DataInputStream dataInputStream = new DataInputStream(inputStream);
    
                String response = dataInputStream.readUTF();
    //阻塞
                System.out.println(response);
    
                writeToFile(response);

            }

            catch (SocketException e)
            {

                //1.关闭socket
                try {
    
                    socket.close();

                }
 catch (IOException e1) {
    
                    e1.printStackTrace();

                }
    
                //2.退出
                System.out.println("服务断开~~~~~~~");
    
                System.exit(0);

            }

            catch (IOException e) {
    
                e.printStackTrace();

            }

        }

    }

}
    

2.服务端

SimpleSocketServer.java

package com.company;
    
import java.io.*;
    
import java.net.InetAddress;
    
import java.net.ServerSocket;
    
import java.net.Socket;
    
import java.util.Collections;
    
import java.util.HashMap;
    
import java.util.Map;

/**
 * Created by ttc on 2018/6/12.
 */
public class SimpleSocketServer {
    
    static MapString,Socket>
     name2Client = Collections.synchronizedMap(new HashMap>
    ());

    public static void main(String[] args) throws IOException {
    
        ServerSocket serverSocket = new ServerSocket(6666);
    
        System.out.println("服务器启动");

        while (true)
        {
    
            Socket socket = serverSocket.accept();
    //监听,等待客户端连接上来
            InetAddress inetAddress= socket.getInetAddress();
    //得到客户端的地址信息
            System.out.println("客户端:"+ inetAddress.getHostAddress() + "连接上来了");
    
            //读取客户端的用户名
            InputStream inputStream = socket.getInputStream();
    
            DataInputStream dataInputStream = new DataInputStream(inputStream);
    
            String client_name = dataInputStream.readUTF();
    //阻塞
            name2Client.put(client_name,socket);
    
            ServerThread serverThread = new ServerThread(socket,client_name);
    
            new Thread(serverThread).start();

        }

    }

}
    

ServerThread.java

package com.company;
    
import java.io.*;
    
import java.net.Socket;
    
import java.net.SocketException;
    
import java.util.Map;

/**
 * Created by ttc on 2018/6/12.
 */
public class ServerThread implements Runnable {
    
    private String client_name;
    
    private Socket socket;

    public ServerThread(Socket socket,String client_name) {
    
        this.client_name = client_name;
    
        this.socket = socket;

    }

    //广播消息给所有在线用户
    public void send_msg_to_all_clients(String message) throws IOException {
    
        for(Map.EntryString,Socket>
 entry : SimpleSocketServer.name2Client.entrySet())
        {
    
            Socket socket = entry.getValue();
    
            OutputStream outputStream = socket.getOutputStream();
    
            DataOutputStream dataOutputStream = new DataOutputStream(outputStream);
    
            dataOutputStream.writeUTF(message);

        }

    }

    @Override
    public void run() {

        try {
    
            send_msg_to_all_clients(client_name + "上线了");

        }
 catch (IOException e) {
    
            e.printStackTrace();

        }

        //不断的读取,服务的客户端发过来的信息
        while (true)
        {
    
            InputStream is = null;

            try {
    
                is = socket.getInputStream();

            }
 catch (IOException e) {
    
                e.printStackTrace();

            }
    
            DataInputStream dataInputStream = new DataInputStream(is);
    
            String string = null;

            try {
    
                string = dataInputStream.readUTF();
    
                String[] info = string.split("#");

                if(info.length == 2)//私聊
                {
    
                    String target_user = info[0];
    
                    String msg = info[1];

                    if(target_user.equals(client_name))
                    {
    
                        OutputStream outputStream2 = socket.getOutputStream();
    
                        DataOutputStream dataOutputStream2 = new DataOutputStream(outputStream2);
    
                        dataOutputStream2.writeUTF("不能自己和自己聊天");

                    }

                    else if(SimpleSocketServer.name2Client.containsKey(target_user))//是当前在线用户的话
                    {
    
                        //把消息发送给该用户
                        Socket targer_socket = SimpleSocketServer.name2Client.get(target_user);
    
                        OutputStream outputStream = targer_socket.getOutputStream();
    
                        DataOutputStream dataOutputStream = new DataOutputStream(outputStream);
    
                        dataOutputStream.writeUTF(client_name + "对你说:"+ msg);
    
                        //同时回应发信息的用户
                        OutputStream outputStream2 = socket.getOutputStream();
    
                        DataOutputStream dataOutputStream2 = new DataOutputStream(outputStream2);
    
                        dataOutputStream2.writeUTF("你对"+target_user+"说:"+msg);

                    }

                    else
                    {
    
                        //回应用户,用户名有误
                        //同时回应发信息的用户
                        OutputStream outputStream2 = socket.getOutputStream();
    
                        DataOutputStream dataOutputStream2 = new DataOutputStream(outputStream2);
    
                        dataOutputStream2.writeUTF("用户名有误。");

                    }

                }

                else if(string.equalsIgnoreCase("/B"))//获取在线用户列表
                {
    
                    OutputStream outputStream = socket.getOutputStream();
    
                    DataOutputStream dataOutputStream = new DataOutputStream(outputStream);
    
                    dataOutputStream.writeUTF("当前在线用户列表:");
    
                    for (Map.EntryString, Socket>
 entry : SimpleSocketServer.name2Client.entrySet()) {
    
                        dataOutputStream.writeUTF(entry.getKey());

                    }

                }

                else
                {
    
                    send_msg_to_all_clients(client_name + "说:" + string);

                }

            }

            catch (SocketException e)
            {

                //1.关闭对应的socket
                try {
    
                    socket.close();

                }
 catch (IOException e1) {
    
                    e1.printStackTrace();

                }
    
                //2.把客户端从map中移除
                SimpleSocketServer.name2Client.remove(client_name);
    
                System.out.println(client_name + "退出了");
    
                //3.本线程结束
                return;

            }

            catch (IOException e) {
    
                e.printStackTrace();

            }

        }

    }

}
    


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