HTML5 websocket实验,后台为golang http包使用
package main
import (
"code.GOOGLE.COM/p/go.net/websocket"
"fmt"
"LOG"
"net/http"
"html/template"
)
func Echo(ws *websocket.Conn){
VAR err error
for{
fmt.PRintln("start")
var reply string
if err = websocket.Message.Receive(ws, & reply); err != nil{
fmt.Println("can't receive")
break
}
fmt.Println("received back From client:"+ reply)
msg := "Received : " + reply
fmt.Println("Sending to cient: " + msg)
if err = websocket.Message.Send(ws, msg); err != nil{
fmt.Println("Can't send")
break
}
}
}
func chat(w http.ResponseWrITer, r *http.Request){
r.ParseForm()
fmt.Println(r.Form)
t,_ := template.ParseFiles("websocket_demo.html")
t.Execute(w, nil)
}
func main(){
http.Handle("/", websocket.Handler(Echo))
http.HandleFunc("/chat", chat)
if err := http.ListenAndServe(":9999", nil); err != nil{
log.Fatal("ListentAndServe:", err)
}
}
==========================================================================================
html>
head>
body>
script tyPE="text/javascript">
var sock = null;
var wsuri = "ws://127.0.0.1:9999";
window.onload = function(){
console.log("onload");
sock = new WebSocket(wsuri);
sock.onopen = function(){
console.log("connected to " + wsuri);
}
sock.onclose = function(e) {
console.log("connection closed (" + e.code + ")");
}
sock.onmessage = function(e){
console.log("message received:" + e.data);
}
} ;
function send(){
console.log("send")
var msg = document.getElementById('message').value;
console.log(msg)
sock.send(msg);
} ;
/script>
h1> Websocket Echo test/h1>
form>
p>
Message: input id = "message" type = "text" value ="hello dumx">
/p>
/form>
button onclick="send(); "> Send Msg/button>
/body>
/head>
/html>
[html]
package main
import (
"code.google.com/p/go.net/websocket"
"fmt"
"log"
"net/http"
"html/template"
)
func Echo(ws *websocket.Conn){
var err error
for{
fmt.Println("start")
var reply string
if err = websocket.Message.Receive(ws, & reply); err != nil{
fmt.Println("can't receive")
break
}
fmt.Println("received back from client:"+ reply)
msg := "Received : " + reply
fmt.Println("Sending to cient: " + msg)
if err = websocket.Message.Send(ws, msg); err != nil{
fmt.Println("Can't send")
break
}
}
}
func chat(w http.ResponseWriter, r *http.Request){
r.ParseForm()
fmt.Println(r.Form)
t,_ := template.ParseFiles("websocket_demo.html")
t.Execute(w, nil)
}
func main(){
http.Handle("/", websocket.Handler(Echo))
http.HandleFunc("/chat", chat)
if err := http.ListenAndServe(":9999", nil); err != nil{
log.Fatal("ListentAndServe:", err)
}
}
==========================================================================================
html>
head>
body>
script type="text/javascript">
var sock = null;
var wsuri = "ws://127.0.0.1:9999";
window.onload = function(){
console.log("onload");
sock = new WebSocket(wsuri);
sock.onopen = function(){
console.log("connected to " + wsuri);
}
sock.onclose = function(e) {
console.log("connection closed (" + e.code + ")");
}
sock.onmessage = function(e){
console.log("message received:" + e.data);
}
} ;
function send(){
console.log("send")
var msg = document.getElementById('message').value;
console.log(msg)
sock.send(msg);
} ;
/script>
h1> Websocket Echo Test/h1>
form>
p>
Message: input id = "message" type = "text" value ="hello dumx">
/p>
/form>
button onclick="send(); "> Send Msg/button>
/body>
/head>
/html>
觉得可用,就经常来吧! 欢迎评论哦! html5教程,巧夺天工,精雕玉琢。小宝典献丑了!
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