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JavaScript实现消消乐的源代码

时间2024-01-31 14:21:03发布访客分类JavaScript浏览689
导读:收集整理的这篇文章主要介绍了JavaScript实现消消乐的源代码,觉得挺不错的,现在分享给大家,也给大家做个参考。 JavaScript实现消消乐的源码下载地址:点击下载源代码inde...
收集整理的这篇文章主要介绍了JavaScript实现消消乐的源代码,觉得挺不错的,现在分享给大家,也给大家做个参考。

JavaScript实现消消乐的源码下载地址:点击下载源代码

index.htML

!doctyPE html>
    html lang="en">
    	head>
    		meta charset="UTF-8">
    		meta name="viewport" content="width=device-width, user-scalable=no, inITial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
    		meta http-equiv="X-UA-Compatible" content="ie=Edge">
    		title>
    LuckyStar/title>
    		link rel="stylesheet" href="./css/index.css?v=1.0.0" rel="external nofollow" >
    	/head>
    	body>
    		div class="lucky-star" id="luckyStar">
    			div class="score-target">
    				p class="score-level">
    关卡 span id="scoreLevel">
    /span>
    /p>
    				p>
    目标:span id="scoreTarget">
    /span>
    /p>
    			/div>
    			div class="score-current">
    得分span id="scoreCurrent">
    /span>
    /div>
    			div class="score-select" id="scoreSelect">
    /div>
    			ul class="star-list" id="starList">
     /ul>
    		/div>
    	/body>
     	script src="./js/countUp.js">
    /script>
    	script src="./js/index.js">
    /script>
    	script src="./js/resize.js">
    /script>
    	script>
    		new PopStar() 	/script>
    /html>
    

JS文件

main.js

(function() {
	//全局配置 	VAR config = {
		tileWidth: .75, //小星星的宽高		tileHeight: .75,		tileSet: [], //存储小星星的二维数组		tableRows: 10, //行数		baseScore: 5, //每一个小星星的基础分数		stepScore: 10, //每一个小星星的递增分数		targetScore: 2000, //目标分数,初始为2000		el: document.querySelector('#starList'),// 星星列表		scoreTarget: document.querySelector('#scoreTarget'),//目标分数		scoreCurrent: document.querySelector('#scoreCurrent'),//当前分数		scoreSelect: document.querySelector('#scoreSelect'),//选中星星分数		scoreLevel: document.querySelector('#scoreLevel'),//当前所在的关数	}
    ;
 	//全局计算属性	var computed = {
		flag: true, //锁		choose: [], //已选中的小星星集合		timer: null,		totalScore: 0, //总分数		tempTile: null,		level: 1, //当前所在的关数(每闯过一关+1,游戏失败回复为1)		stepTargetScore: 1000, //闯关成功的递增分数(1000/关)		score: 0 //当前的计算分数	}
    ;
	//Block对象	function Block(number, row, col) {
    		var tile = document.createElement('li');
    		tile.width = config.tileWidth;
    		tile.height = config.tileHeight;
    		tile.number = number;
    		tile.row = row;
    		tile.col = col;
    		return tile;
	}
 	//入口函数	function PopStar() {
    		return new PopStar.PRototype.init();
	}
	//PopStar原型	PopStar.prototype = {
		/**		 * PopStar的入口函数		 */		init: function() {
    			this.inittable();
		}
,		/**		 * 初始化操作		 */		initTable: function() {
    			this.initScore();
    			this.initTileSet();
    			this.initBlocks();
		}
,		/**		 * 初始化当前分数和目标		 */		initScore: function() {
    			new CountUp(config.scoreTarget, config.targetScore, config.targetScore).start();
    			config.scoreCurrent.innerHTML = computed.totalScore;
    			config.scoreLevel.innerHTML = computed.level;
		}
,		/**		 * 点击事件操作		 */		mouseClick: function() {
    			var tileSet = config.tileSet,				choose = computed.choose,				baseScore = config.baseScore,				stepScore = config.stepScore,				el = config.el,				self = this,				len = choose.length;
			if (!computed.flag || len = 1) {
    				return;
			}
    			computed.flag = false;
    			computed.tempTile = null;
    			var score = 0;
    			for (var i = 0;
     i  len;
 i++) {
    				score += baseScore + i * stepScore;
 			}
    			new CountUp(config.scoreCurrent, computed.totalScore, computed.totalScore += score).start();
    			for (var i = 0;
     i  len;
 i++) {
				setTimeout(function(i) {
    					tileSet[choose[i].row][choose[i].col] = null;
    					el.removeChild(choose[i]);
				}
    , i * 100, i);
			}
			setTimeout(function() {
    				self.move();
				//判断结束				setTimeout(function() {
					if (self.isFinish()) {
    						self.clear();
    						if (computed.totalScore >
= config.targetScore) {
    							new CountUp(config.scoreTarget, config.targetScore, config.targetScore += (computed.level - 1) * computed									.stepTargetScore)								.start();
    							new CountUp(config.scoreLevel, computed.level, computed.level += 1).start();
    							alert("恭喜获胜");
							console.LOG("恭喜获胜")						}
 else {
    							config.targetScore = config.scoreTarget = 2000;
    							computed.level = computed.totalScore = 0;
    							alert("游戏失败");
							console.log("游戏失败")						}
    						computed.flag = true;
											}
 else {
    						choose = [];
    						computed.flag = true;
     //在所有动作都执行完成之后释放锁						self.mouseOver(computed.tempTile);
					}
				}
    , 300 + choose.length * 150);
			}
    , choose.length * 100);
		}
,		/**		 * 闯关成功或失败清除(清除二维数组和el的子节点)操作		 */		clear: function() {
    			var tileSet = config.tileSet,				rows = tileSet.length,				el = config.el;
     			var temp = [];
    			for (var i = rows - 1;
     i >
    = 0;
 i--) {
    				for (var j = tileSet[i].length - 1;
     j >
    = 0;
 j--) {
					if (tileSet[i][j] === null) {
    						continue;
					}
    					temp.push(tileSet[i][j])					tileSet[i][j] = null;
				}
			}
    			for (var k = 0;
     k  temp.length;
 k++) {
				setTimeout(function(k) {
     					el.removeChild(temp[k]);
    							if(k>
=temp.length-1){
								setTimeout(function(k) {
     										new PopStar();
								}
,1000) 						}
				}
    , k * 100, k);
			}
		}
,		/**		 * 是否游戏结束		 * @returns {
boolean}
		 */		isFinish: function() {
    			var tileSet = config.tileSet,				rows = tileSet.length;
    			for (var i = 0;
     i  rows;
 i++) {
    				var row = tileSet[i].length;
    				for (var j = 0;
     j  row;
 j++) {
    					var temp = [];
    					this.checkLink(tileSet[i][j], temp);
    					if (temp.length >
 1) {
    						return false;
					}
				}
			}
    			return true;
		}
,		/**		 * 消除星星后的移动操作		 */		move: function() {
    			var rows = config.tableRows,				tileSet = config.tileSet;
    			//向下移动			for (var i = 0;
     i  rows;
 i++) {
    				var pointer = 0;
     //pointer指向小方块,当遇到null的时候停止,等待上面的小方块落到这里来				for (var j = 0;
     j  rows;
 j++) {
					if (tileSet[j][i] != null) {
						if (j !== pointer) {
    							tileSet[pointer][i] = tileSet[j][i];
    							tileSet[j][i].row = pointer;
    							tileSet[j][i] = null;
						}
    						pointer++;
					}
				}
			}
    			//横向移动(最下面一行其中有无空列)			for (var i = 0;
     i  tileSet[0].length;
) {
				if (tileSet[0][i] == null) {
    					for (var j = 0;
     j  rows;
 j++) {
    						tileSet[j].splice(i, 1);
					}
    					continue;
				}
    				i++;
			}
			this.refresh()		}
,		/**		 * 鼠标移入时的闪烁操作		 * @param obj		 */		mouseOver: function(obj) {
			if (!computed.flag) {
     //处于锁定状态不允许有操作				computed.tempTile = obj;
    				return;
			}
    			this.clearFlicker();
    			var choose = [];
    			this.checkLink(obj, choose);
    			computed.choose = choose;
			if (choose.length = 1) {
    				choose = [];
    				return;
			}
    			this.flicker(choose);
    			this.COMputeScore(choose);
		}
,		/**		 * 计算已选中的星星分数		 * @param arr		 */		computeScore: function(arr) {
    			var score = 0,				len = arr.length,				baseScore = config.baseScore,				stepScore = config.stepScore;
    			for (var i = 0;
     i  len;
 i++) {
				score += baseScore + i * stepScore			}
			if (score = 0) {
    				return;
			}
    			computed.score = score;
    			config.scoreSelect.style.opacity = '1';
    			config.scoreSelect.innerHTML = arr.length + "连消 " + score + "分";
			setTimeout(function() {
    				config.scoreSelect.style.opacity = '0';
			}
, 1200)		}
,		/**		 * 鼠标移出时的消除星星闪烁的操作		 */		clearFlicker: function() {
    			var tileSet = config.tileSet;
    			for (var i = 0;
     i  tileSet.length;
 i++) {
    				for (var j = 0;
     j  tileSet[i].length;
 j++) {
    					var div = tileSet[i][j];
					if (div === null) {
    						continue;
					}
    					div.classList.remove("scale");
				}
			}
		}
,		/**		 * 星星闪烁		 * @param arr		 */		flicker: function(arr) {
    			for (var i = 0;
     i  arr.length;
 i++) {
    				var div = arr[i];
    				div.classList.add("scale");
			}
		}
,		/**		 * 检查鼠标移入的这个星星是否有相连着的相同的星星,		 * @param obj star		 * @param arr choose		 */		checkLink: function(obj, arr) {
			if (obj === null) {
    				return;
			}
    			arr.push(obj);
    			/**			 * 检查左边方块是否可以加入到选入的可消除星星行列:			 * 选中的星星不能是最左边的,			 * 选中的星星左边要有星星,			 * 选中的星星左边的星星的跟选中的星星一样,			 * 选中的星星左边的星星没有被选中过			 */			var tileSet = config.tileSet,				rows = config.tableRows;
    			if (obj.col >
     0 &
    &
     tileSet[obj.row][obj.col - 1] &
    &
     tileSet[obj.row][obj.col - 1].number === obj.number &
    &
 arr.indexOf(					tileSet[obj.row][obj.col - 1]) === -1) {
    				this.checkLink(tileSet[obj.row][obj.col - 1], arr);
			}
    			if (obj.col  rows - 1 &
    &
     tileSet[obj.row][obj.col + 1] &
    &
     tileSet[obj.row][obj.col + 1].number === obj.number &
    &
				arr.indexOf(tileSet[obj.row][obj.col + 1]) === -1) {
    				this.checkLink(tileSet[obj.row][obj.col + 1], arr);
			}
    			if (obj.row  rows - 1 &
    &
     tileSet[obj.row + 1][obj.col] &
    &
     tileSet[obj.row + 1][obj.col].number === obj.number &
    &
				arr.indexOf(tileSet[obj.row + 1][obj.col]) === -1) {
    				this.checkLink(tileSet[obj.row + 1][obj.col], arr);
			}
    			if (obj.row >
     0 &
    &
     tileSet[obj.row - 1][obj.col] &
    &
     tileSet[obj.row - 1][obj.col].number === obj.number &
    &
 arr.indexOf(					tileSet[obj.row - 1][obj.col]) === -1) {
    				this.checkLink(tileSet[obj.row - 1][obj.col], arr);
			}
		}
,		/**		 * 初始化二维数组		 */		initTileSet: function() {
    			var rows = config.tableRows,				arr = config.tileSet;
    			for (var i = 0;
     i  rows;
 i++) {
    				arr[i] = [];
    				for (var j = 0;
     j  rows;
 j++) {
    					arr[i][j] = [];
				}
			}
		}
,		/**		 * 初始化el的子节点		 */		initBlocks: function() {
    			var tileSet = config.tileSet,				self = this,				el = config.el,				cols = tileSet.length;
    			for (var i = 0;
     i  cols;
 i++) {
    				var rows = tileSet[i].length;
    				for (var j = 0;
     j  rows;
 j++) {
    					var tile = this.createBlock(Math.floor(Math.random() * 5), i, j);
					tile.onmouseover = function() {
						self.mouseOver(this)					}
    ;
					tile.onclick = function() {
    						self.mouseClick();
					}
    ;
    					 					tileSet[i][j] = tile;
    					el.appendChild(tile);
				}
			}
			this.refresh()		}
,		/**		 * 渲染el的子节点		 */		refresh: function() {
    			var tileSet = config.tileSet;
    			for (var i = 0;
     i  tileSet.length;
 i++) {
    				var row = tileSet[i].length;
    				for (var j = 0;
     j  row;
 j++) {
    					var tile = tileSet[i][j];
					if (tile == null) {
    						continue;
					}
    					tile.row = i;
    					tile.col = j;
     					tile.style.left = tileSet[i][j].col * config.tileWidth + "rem";
    					tile.style.bottom = tileSet[i][j].row * config.tileHeight + "rem";
    					tile.style.backgroundImage = "url('./images/" + tileSet[i][j].number + ".png')";
				}
			}
		}
,		/**		 * 创建星星子节点的函数		 * @param number		 * @param row		 * @param col		 * @returns {
HTMLElement}
		 */		createBlock: function(number, row, col) {
    			return new Block(number, row, col);
		}
,	}
    ;
    	PopStar.prototype.init.prototype = PopStar.prototype;
    	window.PopStar = PopStar;
}
    )();
    

index.js

(function(){
function u(a,b,c){
    var d=document.createElement("li");
    d.width=e.tileWidth;
    d.height=e.tileHeight;
    d.number=a;
    d.row=b;
    d.col=c;
return d}
function m(){
return new m.prototype.init}
var e={
tileWidth:.75,tileHeight:.75,tileSet: [],tableRows:10,baseScore:5,stepScore:10,targetScore:2E3,el:document.querySelector("#starList"),scoreTarget:document.querySelector("#scoreTarget"),scoreCurrent:document.querySelector("#scoreCurrent"),scoreSelect:document.querySelector("#scoreSelect"),scoreLevel:document.querySelector("#scoreLevel")}
    ,n=!0,t=[],p=0,r=null,q=1;
m.prototype={
init:function(){
this.initTable()}
,initTable:function(){
    this.initScore();
    this.initTileSet();
this.initBlocks()}
,initScore:function(){
    (new CountUp(e.scoreTarget,e.targetScore,e.targetScore)).start();
    e.scoreCurrent.innerHTML=p;
e.scoreLevel.innerHTML=q}
,mouseClick:function(){
    var a=e.tileSet,b=t,c=e.baseScore,d=e.stepScore,f=e.el,g=this,h=b.length;
    if(n&
    &
    !(1>
=h)){
    n=!1;
    r=null;
    for(var l=0,k=0;
    kh;
    k++)l+=c+k*d;
    (new CountUp(e.scoreCurrent,p,p+=l)).start();
    for(k=0;
    kh;
k++)setTimeout(function(c){
    a[b[c].row][b[c].col]=null;
f.removeChild(b[c])}
    ,100*k,k);
setTimeout(function(){
    g.move();
setTimeout(function(){
    g.isFinish()?(g.clear(),p>
=e.targetScore?((new CountUp(e.scoreTarget,e.targetScore,e.targetScore+=1E3*(q-1))).start(),(new CountUp(e.scoreLevel,q,q+=1)).start(),alert("\u606d\u559c\u83b7\u80dc"),console.log("\u606d\u559c\u83b7\u80dc")):(e.targetScore=e.scoreTarget=2E3,q=p=0,alert("\u6e38\u620f\u5931\u8d25"),console.log("\u6e38\u620f\u5931\u8d25")),n=!0):(b=[],n=!0,g.mouseOver(r))}
,300+150*b.length)}
,100*b.length)}
}
,clear:function(){
    for(var a=e.tileSet,b=e.el,c=[],d=a.length-1;
    0=d;
    d--)for(var f=a[d].length-1;
    0=f;
    f--)null!==a[d][f]&
    &
    (c.push(a[d][f]),a[d][f]=null);
    for(a=0;
    ac.length;
a++)setTimeout(function(a){
    b.removeChild(c[a]);
    a>
    =c.length-1&
    &
setTimeout(function(a){
new m}
,1E3)}
,100*a,a)}
,isFinish:function(){
    for(var a=e.tileSet,b=a.length,c=0;
    cb;
    c++)for(var d=a[c].length,f=0;
    fd;
f++){
    var g=[];
    this.checkLink(a[c][f],g);
if(1g.length)return!1}
return!0}
,move:function(){
    for(var a=e.tableRows,b=e.tileSet,c=0;
    ca;
    c++)for(var d=0,f=0;
    fa;
    f++)null!=b[f][c]&
    &
    (f!==d&
    &
    (b[d][c]=b[f][c],b[f][c].row=d,b[f][c]=null),d++);
    for(c=0;
    cb[0].length;
    )if(null==b[0][c])for(f=0;
    fa;
    f++)b[f].splice(c,1);
    else c++;
this.refresh()}
,mouseOver:function(a){
if(n){
    this.clearFlicker();
    var b=[];
    this.checkLink(a,b);
    t=b;
    1>
=b.length||(this.flicker(b),this.computeScore(b))}
else r=a}
,computeScore:function(a){
    for(var b=0,c=a.length,d=e.baseScore,f=e.stepScore,g=0;
    gc;
    g++)b+=d+g*f;
    0>
=b||(e.scoreSelect.style.opacity="1",e.scoreSelect.innerHTML=a.length+"\u8fde\u6d88 "+b+"\u5206",setTimeout(function(){
e.scoreSelect.style.opacity="0"}
,1200))}
,clearFlicker:function(){
    for(var a=e.tileSet,b=0;
    ba.length;
    b++)for(var c=0;
    ca[b].length;
c++){
    var d=a[b][c];
    null!==d&
    &
d.classList.remove("scale")}
}
,flicker:function(a){
    for(var b=0;
    ba.length;
b++)a[b].classList.add("scale")}
,checkLink:function(a,b){
if(null!==a){
    b.push(a);
    var c=e.tileSet,d=e.tableRows;
    0a.col&
    &
    c[a.row][a.col-1]&
    &
    c[a.row][a.col-1].number===a.number&
    &
    -1===b.indexOf(c[a.row][a.col-1])&
    &
    this.checkLink(c[a.row][a.col-1],b);
    a.cold-1&
    &
    c[a.row][a.col+1]&
    &
    c[a.row][a.col+1].number===a.number&
    &
    -1===b.indexOf(c[a.row][a.col+1])&
    &
    this.checkLink(c[a.row][a.col+1],b);
    a.rowd-1&
    &
    c[a.row+1][a.col]&
    &
    c[a.row+1][a.col].number===a.number&
    &
    -1===b.indexOf(c[a.row+1][a.col])&
    &
    this.checkLink(c[a.row+1][a.col],b);
    0a.row&
    &
    c[a.row-1][a.col]&
    &
    c[a.row-1][a.col].number===a.number&
    &
    -1===b.indexOf(c[a.row-1][a.col])&
    &
this.checkLink(c[a.row-1][a.col],b)}
}
,initTileSet:function(){
    for(var a=e.tableRows,b=e.tileSet,c=0;
    ca;
c++){
    b[c]=[];
    for(var d= 0;
    da;
d++)b[c][d]=[]}
}
,initBlocks:function(){
    for(var a=e.tileSet,b=this,c=e.el,d=a.length,f=0;
    fd;
    f++)for(var g=a[f].length,h=0;
    hg;
h++){
    var l=this.createBlock(Math.floor(5*Math.random()),f,h);
l.onmouseover=function(){
b.mouseOver(this)}
    ;
l.onclick=function(){
b.mouseClick()}
    ;
    a[f][h]=l;
c.appendChild(l)}
this.refresh()}
,refresh:function(){
    for(var a=e.tileSet,b=0;
    ba.length;
    b++)for(var c=a[b].length,d=0;
    dc;
d++){
    var f=a[b][d];
    null!=f&
    &
(f.row=b,f.col=d,f.style.left=a[b][d].col*e.tileWidth+"rem",f.style.bottom=a[b][d].row*e.tileHeight+"rem",f.style.backgroundImage="url('./images/"+a[b][d].number+".png')")}
}
,createBlock:function(a,b,c){
return new u(a,b,c)}
}
    ;
    m.prototype.init.prototype=m.prototype;
window.PopStar=m}
    )();
    

resize.js

// JavaScript Document(function px2rem(doc, win) {
  var docEl = doc.documentElement,    resizeEvt = 'orientationchange' in window ? 'orientationchange' : 'resize',    recalc = function () {
          var clientWidth = docEl.clientWidth;
          if (!clientWidth) return;
          docEl.style.fontSize = 100 * (clientWidth / 750) + 'px';
          /*       * 100 ->
 html,body {
     font-Size:100px;
 }
           * 750 ->
 此处以 iphone6 两倍设计稿 宽度750px 布局页面       * 根据具体情况改变这两个数值       */    }
    ;
      if (!doc.addEventListener) return;
      // 窗口大小发生变化,初始化  win.addEventListener(resizeEvt, recalc, false);
      doc.addEventListener('DOMContentLoaded', recalc, false);
  //防止在html未加载完毕时执行,保证获取正确的页宽  setTimeout(function(){
        px2rem(doc, win);
  }
    , 200);
}
    )(document, window);
    

countUp.js

(function(root, factory) {
     if (typeof define === 'function' &
    &
 define.amd) {
      define(factory);
 }
 else if (typeof exports === 'object') {
      module.exports = factory(require, exports, module);
 }
 else {
      root.CountUp = factory();
 }
}
(this, function(require, exports, module) {
/*	countUp.js	by @inorganik*/// target = id of html element or var of previously selected html element where counting occurs// startVal = the value you want to begin at// endVal = the value you want to arrive at// decimals = number of decimal places, default 0// duration = duration of animation in seconds, default 2// options = optional object of options (see below)var CountUp = function(target, startVal, endVal, decimals, duration, options) {
    	var self = this;
	self.version = function () {
     return '1.9.3';
 }
    ;
		// default options	self.options = {
		useEasing: true, // toggle easing		useGrouping: true, // 1,000,000 vs 1000000		separator: ',', // character to use as a separator		decimal: '.', // character to use as a decimal		easingFn: easeOutExpo, // optional custom easing function, default is Robert Penner's easeOutExpo		formattingFn: formatNumber, // optional custom formatting function, default is formatNumber above		prefix: '', // optional text before the result		suffix: '', // optional text after the result		numerals: [] // optionally pass an array of custom numerals for 0-9	}
    ;
    	// extend default options with passed options object	if (options &
    &
 typeof options === 'object') {
		for (var key in self.options) {
    			if (options.hasOwnProperty(key) &
    &
 options[key] !== null) {
    				self.options[key] = options[key];
			}
		}
	}
	if (self.options.separator === '') {
    		self.options.useGrouping = false;
	}
	else {
    		// ensure the separator is a string (formatNumber assumes this)		self.options.separator = '' + self.options.separator;
	}
    	// make sure requestAnimationFrame and cancelAnimationFrame are defined	// polyfill for browsers without native support	// by opera engineer Erik Möller	var lastTime = 0;
    	var vendors = ['webkit', 'moz', 'ms', 'o'];
    	for(var x = 0;
     x  vendors.length &
    &
     !window.requestAnimationFrame;
 ++x) {
    		window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame'];
    		window.cancelAnimationFrame = window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame'];
	}
	if (!window.requestAnimationFrame) {
		window.requestAnimationFrame = function(callback, element) {
    			var currTime = new Date().getTime();
    			var timeToCall = Math.max(0, 16 - (currTime - lastTime));
			var id = window.setTimeout(function() {
     callback(currTime + timeToCall);
 }
    , timeToCall);
    			lastTime = currTime + timeToCall;
    			return id;
		}
    ;
	}
	if (!window.cancelAnimationFrame) {
		window.cancelAnimationFrame = function(id) {
    			clearTimeout(id);
		}
    ;
	}
	function formatNumber(num) {
    		var neg = (num  0),    	x, x1, x2, x3, i, len;
    		num = Math.abs(num).toFixed(self.decimals);
    		num += '';
    		x = num.split('.');
    		x1 = x[0];
    		x2 = x.length >
     1 ? self.options.decimal + x[1] : '';
		if (self.options.useGrouping) {
    			x3 = '';
    			for (i = 0, len = x1.length;
     i  len;
 ++i) {
    				if (i !== 0 &
    &
 ((i % 3) === 0)) {
    					x3 = self.options.separator + x3;
				}
    				x3 = x1[len - i - 1] + x3;
			}
    			x1 = x3;
		}
		// optional numeral substitution		if (self.options.numerals.length) {
			x1 = x1.replace(/[0-9]/g, function(w) {
    				return self.options.numerals[+w];
			}
)			x2 = x2.replace(/[0-9]/g, function(w) {
    				return self.options.numerals[+w];
			}
)		}
    		return (neg ? '-' : '') + self.options.prefix + x1 + x2 + self.options.suffix;
	}
	// Robert Penner's easeOutExpo	function easeOutExpo(t, b, c, d) {
    		return c * (-Math.pow(2, -10 * t / d) + 1) * 1024 / 1023 + b;
	}
	function ensureNumber(n) {
    		return (typeof n === 'number' &
    &
     !isNaN(n));
	}
	self.initialize = function() {
     		if (self.initialized) return true;
    				self.error = '';
    		self.d = (typeof target === 'string') ? document.getElementById(target) : target;
		if (!self.d) {
     			self.error = '[CountUp] target is null or undefined'			return false;
		}
    		self.startVal = Number(startVal);
    		self.endVal = Number(endVal);
    		// error checks		if (ensureNumber(self.startVal) &
    &
 ensureNumber(self.endVal)) {
    			self.decimals = Math.max(0, decimals || 0);
    			self.dec = Math.pow(10, self.decimals);
    			self.duration = Number(duration) * 1000 || 2000;
    			self.countDown = (self.startVal >
     self.endVal);
    			self.frameVal = self.startVal;
    			self.initialized = true;
    			return true;
		}
		else {
    			self.error = '[CountUp] startVal ('+startVal+') or endVal ('+endVal+') is not a number';
    			return false;
		}
	}
    ;
	// Print value to target	self.printValue = function(value) {
    		var result = self.options.formattingFn(value);
		if (self.d.tagName === 'INPUT') {
    			this.d.value = result;
		}
		else if (self.d.tagName === 'text' || self.d.tagName === 'tspan') {
    			this.d.textContent = result;
		}
		else {
    			this.d.innerHTML = result;
		}
	}
    ;
	self.count = function(timestamp) {
		if (!self.startTime) {
     self.startTime = timestamp;
 }
    		self.timestamp = timestamp;
    		var progress = timestamp - self.startTime;
    		self.remaining = self.duration - progress;
		// to ease or not to ease		if (self.options.useEasing) {
			if (self.countDown) {
    				self.frameVal = self.startVal - self.options.easingFn(progress, 0, self.startVal - self.endVal, self.duration);
			}
 else {
    				self.frameVal = self.options.easingFn(progress, self.startVal, self.endVal - self.startVal, self.duration);
			}
		}
 else {
			if (self.countDown) {
    				self.frameVal = self.startVal - ((self.startVal - self.endVal) * (progress / self.duration));
			}
 else {
    				self.frameVal = self.startVal + (self.endVal - self.startVal) * (progress / self.duration);
			}
		}
		// don't go past endVal since progress can exceed duration in the last frame		if (self.countDown) {
    			self.frameVal = (self.frameVal  self.endVal) ? self.endVal : self.frameVal;
		}
 else {
    			self.frameVal = (self.frameVal >
     self.endVal) ? self.endVal : self.frameVal;
		}
    		// decimal		self.frameVal = Math.round(self.frameVal*self.dec)/self.dec;
    		// format and print value		self.printValue(self.frameVal);
		// whether to continue		if (progress  self.duration) {
    			self.rAF = requestAnimationFrame(self.count);
		}
 else {
    			if (self.callback) self.callback();
		}
	}
    ;
	// start your animation	self.start = function(callback) {
    		if (!self.initialize()) return;
    		self.callback = callback;
    		self.rAF = requestAnimationFrame(self.count);
	}
    ;
	// toggles pause/resume animation	self.pauseResume = function() {
		if (!self.paused) {
    			self.paused = true;
    			cancelAnimationFrame(self.rAF);
		}
 else {
    			self.paused = false;
    			delete self.startTime;
    			self.duration = self.remaining;
    			self.startVal = self.frameVal;
    			requestAnimationFrame(self.count);
		}
	}
    ;
	// reset to startVal so animation can be run again	self.reset = function() {
    		self.paused = false;
    		delete self.startTime;
    		self.initialized = false;
		if (self.initialize()) {
    			cancelAnimationFrame(self.rAF);
    			self.printValue(self.startVal);
		}
	}
    ;
	// pass a new endVal and start animation	self.update = function (newEndVal) {
    		if (!self.initialize()) return;
    		newEndVal = Number(newEndVal);
		if (!ensureNumber(newEndVal)) {
    			self.error = '[CountUp] update() - new endVal is not a number: '+newEndVal;
    			return;
		}
    		self.error = '';
    		if (newEndVal === self.frameVal) return;
    		cancelAnimationFrame(self.rAF);
    		self.paused = false;
    		delete self.startTime;
    		self.startVal = self.frameVal;
    		self.endVal = newEndVal;
    		self.countDown = (self.startVal >
     self.endVal);
    		self.rAF = requestAnimationFrame(self.count);
	}
    ;
    	// format startVal on initialization	if (self.initialize()) self.printValue(self.startVal);
}
    ;
    return CountUp;
}
    ));
    

index.css

a,body,button,dd,div,dl,dt,form,h1,h2,h3,h4,h5,h6,input,label,li,ol,p,span,table,td,textarea,th,tr,ul{
    	-webkit-box-sizing:border-box;
    	-moz-box-sizing:border-box;
    box-sizing:border-box;
    	margin:0;
    padding:0;
    	border:0;
-webkit-tap-highlight-color:transparent}
body,html{
    	width:100%;
    min-height:100%;
    background-color:#fff;
    	-webkit-user-select:none;
    	-moz-user-select:none;
    	-ms-user-select:none;
	user-select:none}
body{
    color:#333;
font-family:微软雅黑}
h1,h2,h3,h4,h5,h6{
    font-weight:400;
font-size:100%}
a{
color:#555}
a,a:hover{
text-decoration:none}
img{
border:none}
li,ol,ul{
list-style:none}
input,textarea{
    outline:0;
-webkit-appearance:none}
::-webkit-input-placeholder{
color:#b0b0b0}
:-moz-placeholder,::-moz-placeholder{
color:#b0b0b0}
:-ms-input-placeholder{
color:#b0b0b0}
[v-cloak]{
display:none}
.lucky-star{
    position:fixed;
    top:0;
    left:0;
    width:100%;
    height:100%;
    background-image:url(../images/cover.jpg);
    background-size:cover;
    background-repeat:no-repeat;
    font-size:0;
    -moz-background-size:cover;
-o-background-size:cover}
.score-target{
    padding:0 .3rem;
    height:1.5rem;
    -webkit-box-pack:justify;
    -webkit-justify-content:space-between;
    -moz-box-pack:justify;
    -ms-flex-pack:justify;
justify-content:space-between}
.score-current,.score-target{
    display:-webkit-box;
    display:-webkit-flex;
    display:-moz-box;
    display:-ms-flexbox;
    display:flex;
    width:100%;
    color:#fff;
    font-size:.24rem;
    -webkit-box-align:center;
    -webkit-align-items:center;
    -moz-box-align:center;
    -ms-flex-align:center;
align-items:center}
.score-current{
    position:absolute;
    top:.3rem;
    -webkit-box-orient:vertical;
    -webkit-box-direction:normal;
    -webkit-flex-direction:column;
    -moz-box-orient:vertical;
    -moz-box-direction:normal;
    -ms-flex-direction:column;
    flex-direction:column;
    -webkit-box-pack:center;
    -webkit-justify-content:center;
    -moz-box-pack:center;
    -ms-flex-pack:center;
justify-content:center}
.score-current span{
    color:#fffc0f;
font-size:.48rem}
.score-select{
    width:100%;
    color:#fff;
    text-align:center;
    font-size:.28rem;
    opacity:0;
    -webkit-transition:opacity 1s;
    -moz-transition:opacity 1s;
    -o-transition:opacity 1s;
transition:opacity 1s}
.star-list{
    position:fixed;
    bottom:0;
    left:0;
    width:100%;
height:70%}
.star-list li{
    position:absolute;
    width:.75rem;
    height:.75rem;
    border:0;
    -webkit-border-radius:.16rem;
    -moz-border-radius:.16rem;
    border-radius:.16rem;
    background-size:cover;
    -webkit-transition:left .3s,bottom .3s,-webkit-transform .3s;
    -moz-transition:transform .3s,left .3s,bottom .3s,-moz-transform .3s;
    -o-transition:left .3s,bottom .3s,-o-transform .3s;
    transition:left .3s,bottom .3s,-webkit-transform .3s;
    transition:transform .3s,left .3s,bottom .3s;
    transition:transform .3s,left .3s,bottom .3s,-webkit-transform .3s,-moz-transform .3s,-o-transform .3s;
    -moz-background-size:cover;
-o-background-size:cover}
.star-list li.scale{
    border:2px solid #bfefff;
    -webkit-animation:scale .3s linear infinite alternate;
    -moz-animation:scale .3s linear infinite alternate;
    -o-animation:scale .3s linear infinite alternate;
animation:scale .3s linear infinite alternate}
.star-list li img{
    position:absolute;
    top:15%;
    left:15%;
    width:70%;
height:70%}
@-webkit-keyframes scale{
0%{
    -webkit-transform:scale(1);
transform:scale(1)}
to{
    -webkit-transform:scale(.95);
transform:scale(.95)}
}
@-moz-keyframes scale{
0%{
    -moz-transform:scale(1);
transform:scale(1)}
to{
    -moz-transform:scale(.95);
transform:scale(.95)}
}
@-o-keyframes scale{
0%{
    -o-transform:scale(1);
transform:scale(1)}
to{
    -o-transform:scale(.95);
transform:scale(.95)}
}
@keyframes scale{
0%{
    -webkit-transform:scale(1);
    -moz-transform:scale(1);
    -o-transform:scale(1);
transform:scale(1)}
to{
    -webkit-transform:scale(.95);
    -moz-transform:scale(.95);
    -o-transform:scale(.95);
transform:scale(.95)}
}
    

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