Ubuntu下C++网络编程实战
导读:在 Ubuntu 下进行 C++ 网络编程实战,你需要了解一些基本的网络编程概念和相关库 安装必要的库和工具: sudo apt-get update sudo apt-get install build-essential g++ c...
在 Ubuntu 下进行 C++ 网络编程实战,你需要了解一些基本的网络编程概念和相关库
- 安装必要的库和工具:
sudo apt-get update
sudo apt-get install build-essential g++ cmake
- 创建一个新的项目文件夹并进入:
mkdir cpp_networking_project
cd cpp_networking_project
- 创建一个名为
CMakeLists.txt的文件,用于配置项目:
cmake_minimum_required(VERSION 3.10)
project(cpp_networking_project)
set(CMAKE_CXX_STANDARD 14)
add_executable(server server.cpp)
add_executable(client client.cpp)
- 创建服务器(server.cpp)和客户端(client.cpp)源代码文件:
server.cpp:
#include<
iostream>
#include <
sys/socket.h>
#include <
arpa/inet.h>
#include <
unistd.h>
#include <
cstring>
const int PORT = 8080;
const int BUFFER_SIZE = 1024;
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int addrlen = sizeof(address);
char buffer[BUFFER_SIZE] = {
0}
;
char *message = "Hello from server!";
// 创建 socket
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
std::cerr <
<
"Socket creation failed"<
<
std::endl;
return -1;
}
// 绑定 socket
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
if (bind(server_fd, (struct sockaddr *)&
address, sizeof(address)) <
0) {
std::cerr <
<
"Bind failed"<
<
std::endl;
return -1;
}
// 监听连接
if (listen(server_fd, 3) <
0) {
std::cerr <
<
"Listen failed"<
<
std::endl;
return -1;
}
// 接受连接
if ((new_socket = accept(server_fd, (struct sockaddr *)&
address, (socklen_t *)&
addrlen)) <
0) {
std::cerr <
<
"Accept failed"<
<
std::endl;
return -1;
}
// 读取客户端发送的数据
read(new_socket, buffer, BUFFER_SIZE);
std::cout <
<
"Message from client: "<
<
buffer<
<
std::endl;
// 向客户端发送消息
send(new_socket, message, strlen(message), 0);
std::cout <
<
"Message sent to client"<
<
std::endl;
// 关闭 socket
close(new_socket);
close(server_fd);
return 0;
}
client.cpp:
#include<
iostream>
#include <
sys/socket.h>
#include <
arpa/inet.h>
#include <
unistd.h>
#include <
cstring>
const std::string SERVER_IP = "127.0.0.1";
const int PORT = 8080;
const int BUFFER_SIZE = 1024;
int main() {
int sock = 0;
struct sockaddr_in serv_addr;
char buffer[BUFFER_SIZE] = {
0}
;
char *message = "Hello from client!";
// 创建 socket
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) <
0) {
std::cerr <
<
"Socket creation failed"<
<
std::endl;
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// 将 IP 地址转换为二进制格式
if (inet_pton(AF_INET, SERVER_IP.c_str(), &
serv_addr.sin_addr) <
= 0) {
std::cerr <
<
"Invalid address / Address not supported"<
<
std::endl;
return -1;
}
// 连接到服务器
if (connect(sock, (struct sockaddr *)&
serv_addr, sizeof(serv_addr)) <
0) {
std::cerr <
<
"Connection failed"<
<
std::endl;
return -1;
}
// 向服务器发送消息
send(sock, message, strlen(message), 0);
// 从服务器接收消息
read(sock, buffer, BUFFER_SIZE);
std::cout <
<
"Message from server: "<
<
buffer<
<
std::endl;
// 关闭 socket
close(sock);
return 0;
}
- 编译并运行项目:
cmake .
make
./server &
./client
这个例子展示了如何在 Ubuntu 下使用 C++ 进行基本的网络编程。你可以根据自己的需求修改代码,实现更复杂的功能。
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