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HTML5 2d开发

时间2024-01-25 14:31:24发布访客分类HTML浏览721
导读:收集整理的这篇文章主要介绍了html5教程-HTML5 2d开发,觉得挺不错的,现在分享给大家,也给大家做个参考。小宝典致力于为广大程序猿(媛)提供高品质的代码服务,请大家多多光顾小站,小宝典在此谢过。 canvas的2d开发主要方法有如...
收集整理的这篇文章主要介绍了html5教程-HTML5 2d开发,觉得挺不错的,现在分享给大家,也给大家做个参考。小宝典致力于为广大程序猿(媛)提供高品质的代码服务,请大家多多光顾小站,小宝典在此谢过。

canvas的2d开发主要方法有如下


arc: function arc() { [native code] }
arcTo: function arcTo() { [native code] }
beginPath: function beginPath() { [native code] }
bezierCurveTo: function bezierCurveTo() { [native code] }
clearRect: function clearRect() { [native code] }
clearShadow: function clearShadow() { [native code] }
clip: function clip() { [native code] }
closePath: function closePath() { [native code] }
constructor: function CanvasRenderingContext2D() { [native code] }
createimageData: function createImageData() { [native code] }
createLineargradient: function createLinearGradient() { [native code] }
createPattern: function createPattern() { [native code] }
createRadialGradient: function createRadialGradient() { [native code] }
drawImage: function drawImage() { [native code] }
drawImageFromRect: function drawImageFromRect() { [native code] }
fill: function fill() { [native code] }
fillRect: function fillRect() { [native code] }
fillText: function fillText() { [native code] }
getImageData: function getImageData() { [native code] }
isPointInPath: function isPointInPath() { [native code] }
lineto: function lineTo() { [native code] }
measureText: function measureText() { [native code] }
moveTo: function moveTo() { [native code] }
putImageData: function putImageData() { [native code] }
quadraticCurveTo: function quadraticCurveTo() { [native code] }
rect: function rect() { [native code] }
reStore: function restore() { [native code] }
rotate: function rotate() { [native code] }
save: function save() { [native code] }
scale: function scale() { [native code] }
setAlpha: function setAlpha() { [native code] }
setComposITeoperation: function setCompositeOPEration() { [native code] }
setFillColor: function setFillColor() { [native code] }
setLineCap: function setLineCap() { [native code] }
setLineJoin: function setLineJoin() { [native code] }
setLineWidth: function setLineWidth() { [native code] }
setMiterLimit: function setMiterLimit() { [native code] }
setShadow: function setShadow() { [native code] }
setstrokeColor: function setStrokeColor() { [native code] }
setTransform: function setTransform() { [native code] }
stroke: function stroke() { [native code] }
strokeRect: function strokeRect() { [native code] }
strokeText: function strokeText() { [native code] }
transform: function transform() { [native code] }
translate: function translate() { [native code] }



摘自 吃掉大象的蚂蚁的专栏

canvas的2d开发主要方法有如下


arc: function arc() { [native code] }
arcTo: function arcTo() { [native code] }
beginPath: function beginPath() { [native code] }
bezierCurveTo: function bezierCurveTo() { [native code] }
clearRect: function clearRect() { [native code] }
clearShadow: function clearShadow() { [native code] }
clip: function clip() { [native code] }
closePath: function closePath() { [native code] }
constructor: function CanvasRenderingContext2D() { [native code] }
createImageData: function createImageData() { [native code] }
createLinearGradient: function createLinearGradient() { [native code] }
createPattern: function createPattern() { [native code] }
createRadialGradient: function createRadialGradient() { [native code] }
drawImage: function drawImage() { [native code] }
drawImageFromRect: function drawImageFromRect() { [native code] }
fill: function fill() { [native code] }
fillRect: function fillRect() { [native code] }
fillText: function fillText() { [native code] }
getImageData: function getImageData() { [native code] }
isPointInPath: function isPointInPath() { [native code] }
lineTo: function lineTo() { [native code] }
measureText: function measureText() { [native code] }
moveTo: function moveTo() { [native code] }
putImageData: function putImageData() { [native code] }
quadraticCurveTo: function quadraticCurveTo() { [native code] }
rect: function rect() { [native code] }
restore: function restore() { [native code] }
rotate: function rotate() { [native code] }
save: function save() { [native code] }
scale: function scale() { [native code] }
setAlpha: function setAlpha() { [native code] }
setCompositeOperation: function setCompositeOperation() { [native code] }
setFillColor: function setFillColor() { [native code] }
setLineCap: function setLineCap() { [native code] }
setLineJoin: function setLineJoin() { [native code] }
setLineWidth: function setLineWidth() { [native code] }
setMiterLimit: function setMiterLimit() { [native code] }
setShadow: function setShadow() { [native code] }
setStrokeColor: function setStrokeColor() { [native code] }
setTransform: function setTransform() { [native code] }
stroke: function stroke() { [native code] }
strokeRect: function strokeRect() { [native code] }
strokeText: function strokeText() { [native code] }
transform: function transform() { [native code] }
translate: function translate() { [native code] }



摘自 吃掉大象的蚂蚁的专栏

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