HTML5 2d开发
canvas的2d开发主要方法有如下
arc: function arc() {
[native code] }
arcTo: function arcTo() {
[native code] }
beginPath: function beginPath() {
[native code] }
bezierCurveTo: function bezierCurveTo() {
[native code] }
clearRect: function clearRect() {
[native code] }
clearShadow: function clearShadow() {
[native code] }
clip: function clip() {
[native code] }
closePath: function closePath() {
[native code] }
constructor: function CanvasRenderingContext2D() {
[native code] }
createimageData: function createImageData() {
[native code] }
createLineargradient: function createLinearGradient() {
[native code] }
createPattern: function createPattern() {
[native code] }
createRadialGradient: function createRadialGradient() {
[native code] }
drawImage: function drawImage() {
[native code] }
drawImageFromRect: function drawImageFromRect() {
[native code] }
fill: function fill() {
[native code] }
fillRect: function fillRect() {
[native code] }
fillText: function fillText() {
[native code] }
getImageData: function getImageData() {
[native code] }
isPointInPath: function isPointInPath() {
[native code] }
lineto: function lineTo() {
[native code] }
measureText: function measureText() {
[native code] }
moveTo: function moveTo() {
[native code] }
putImageData: function putImageData() {
[native code] }
quadraticCurveTo: function quadraticCurveTo() {
[native code] }
rect: function rect() {
[native code] }
reStore: function restore() {
[native code] }
rotate: function rotate() {
[native code] }
save: function save() {
[native code] }
scale: function scale() {
[native code] }
setAlpha: function setAlpha() {
[native code] }
setComposITeoperation: function setCompositeOPEration() {
[native code] }
setFillColor: function setFillColor() {
[native code] }
setLineCap: function setLineCap() {
[native code] }
setLineJoin: function setLineJoin() {
[native code] }
setLineWidth: function setLineWidth() {
[native code] }
setMiterLimit: function setMiterLimit() {
[native code] }
setShadow: function setShadow() {
[native code] }
setstrokeColor: function setStrokeColor() {
[native code] }
setTransform: function setTransform() {
[native code] }
stroke: function stroke() {
[native code] }
strokeRect: function strokeRect() {
[native code] }
strokeText: function strokeText() {
[native code] }
transform: function transform() {
[native code] }
translate: function translate() {
[native code] }
摘自 吃掉大象的蚂蚁的专栏
canvas的2d开发主要方法有如下
arc: function arc() {
[native code] }
arcTo: function arcTo() {
[native code] }
beginPath: function beginPath() {
[native code] }
bezierCurveTo: function bezierCurveTo() {
[native code] }
clearRect: function clearRect() {
[native code] }
clearShadow: function clearShadow() {
[native code] }
clip: function clip() {
[native code] }
closePath: function closePath() {
[native code] }
constructor: function CanvasRenderingContext2D() {
[native code] }
createImageData: function createImageData() {
[native code] }
createLinearGradient: function createLinearGradient() {
[native code] }
createPattern: function createPattern() {
[native code] }
createRadialGradient: function createRadialGradient() {
[native code] }
drawImage: function drawImage() {
[native code] }
drawImageFromRect: function drawImageFromRect() {
[native code] }
fill: function fill() {
[native code] }
fillRect: function fillRect() {
[native code] }
fillText: function fillText() {
[native code] }
getImageData: function getImageData() {
[native code] }
isPointInPath: function isPointInPath() {
[native code] }
lineTo: function lineTo() {
[native code] }
measureText: function measureText() {
[native code] }
moveTo: function moveTo() {
[native code] }
putImageData: function putImageData() {
[native code] }
quadraticCurveTo: function quadraticCurveTo() {
[native code] }
rect: function rect() {
[native code] }
restore: function restore() {
[native code] }
rotate: function rotate() {
[native code] }
save: function save() {
[native code] }
scale: function scale() {
[native code] }
setAlpha: function setAlpha() {
[native code] }
setCompositeOperation: function setCompositeOperation() {
[native code] }
setFillColor: function setFillColor() {
[native code] }
setLineCap: function setLineCap() {
[native code] }
setLineJoin: function setLineJoin() {
[native code] }
setLineWidth: function setLineWidth() {
[native code] }
setMiterLimit: function setMiterLimit() {
[native code] }
setShadow: function setShadow() {
[native code] }
setStrokeColor: function setStrokeColor() {
[native code] }
setTransform: function setTransform() {
[native code] }
stroke: function stroke() {
[native code] }
strokeRect: function strokeRect() {
[native code] }
strokeText: function strokeText() {
[native code] }
transform: function transform() {
[native code] }
translate: function translate() {
[native code] }
摘自 吃掉大象的蚂蚁的专栏
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