使用JavaScript和canvas实现图片的裁剪
导读:收集整理的这篇文章主要介绍了使用JavaScript和canvas实现图片的裁剪,觉得挺不错的,现在分享给大家,也给大家做个参考。这篇文章主要介绍了使用JavaScript+canvas实现图片裁剪的方法,需要的朋友可以参考下canvas是...
收集整理的这篇文章主要介绍了使用JavaScript和canvas实现图片的裁剪,觉得挺不错的,现在分享给大家,也给大家做个参考。这篇文章主要介绍了使用JavaScript+canvas实现图片裁剪的方法,需要的朋友可以参考下canvas是一个可以让我们使用脚本绘图的标签,它提供了一系列完整的属性和方法。我们可以借此来实现图形绘制,图像处理甚至实现简单的动画和游戏制作。
canvas标签只有两个属性:width和height,用来设定画布的宽和高,如果没有通过标签属性或者脚本来设置,默认为300*150;
好了,canvas的介绍就先到这里,下面我们来看看javascript结合canvas实现图片的裁剪代码:
VAR selectObj = null;
function ImageCrop(canvasId, imageSource, x, y, width, height) {
var canvas = $("#" + canvasId);
if (canvas.length == 0 &
&
imageSource) {
return;
}
function canvasMouseDown(e) {
StopSelect(e);
canvas.css("cursor", "default");
}
function canvasMouSEMove(e) {
var canvasOffset = canvas.offset();
var pageX = e.pageX || event.targetTouches[0].pageX;
var pageY = e.pageY || event.targetTouches[0].pageY;
iMouseX = Math.floor(pageX - canvasOffset.left);
iMouseY = Math.floor(pageY - canvasOffset.top);
canvas.css("cursor", "default");
if (selectObj.bDragAll) {
canvas.css("cursor", "move");
canvas.data("drag", true);
var cx = iMouseX - selectObj.px;
cx = cx 0 ? 0 : cx;
mx = ctx.canvas.width - selectObj.w;
cx = cx >
mx ? mx : cx;
selectObj.x = cx;
var cy = iMouseY - selectObj.py;
cy = cy 0 ? 0 : cy;
my = ctx.canvas.height - selectObj.h;
cy = cy >
my ? my : cy;
selectObj.y = cy;
}
for (var i = 0;
i 4;
i++) {
selectObj.bHow[i] = false;
selectObj.iCSize[i] = selectObj.csize;
}
// hovering over resize cubes if (iMouseX >
selectObj.x - selectObj.csizeh &
&
iMouseX selectObj.x + selectObj.csizeh &
&
iMouseY >
selectObj.y - selectObj.csizeh &
&
iMouseY selectObj.y + selectObj.csizeh) {
canvas.css("cursor", "pointer");
selectObj.bHow[0] = true;
selectObj.iCSize[0] = selectObj.csizeh;
}
if (iMouseX >
selectObj.x + selectObj.w - selectObj.csizeh &
&
iMouseX selectObj.x + selectObj.w + selectObj.csizeh &
&
iMouseY >
selectObj.y - selectObj.csizeh &
&
iMouseY selectObj.y + selectObj.csizeh) {
canvas.css("cursor", "pointer");
selectObj.bHow[1] = true;
selectObj.iCSize[1] = selectObj.csizeh;
}
if (iMouseX >
selectObj.x + selectObj.w - selectObj.csizeh &
&
iMouseX selectObj.x + selectObj.w + selectObj.csizeh &
&
iMouseY >
selectObj.y + selectObj.h - selectObj.csizeh &
&
iMouseY selectObj.y + selectObj.h + selectObj.csizeh) {
canvas.css("cursor", "pointer");
selectObj.bHow[2] = true;
selectObj.iCSize[2] = selectObj.csizeh;
}
if (iMouseX >
selectObj.x - selectObj.csizeh &
&
iMouseX selectObj.x + selectObj.csizeh &
&
iMouseY >
selectObj.y + selectObj.h - selectObj.csizeh &
&
iMouseY selectObj.y + selectObj.h + selectObj.csizeh) {
canvas.css("cursor", "pointer");
selectObj.bHow[3] = true;
selectObj.iCSize[3] = selectObj.csizeh;
}
if (iMouseX >
selectObj.x &
&
iMouseX selectObj.x + selectObj.w &
&
iMouseY >
selectObj.y &
&
iMouseY selectObj.y + selectObj.h) {
canvas.css("cursor", "move");
}
// in case of dragging of resize cubes var iFW, iFH, iFX, iFY, mx, my;
if (selectObj.bDrag[0]) {
iFX = iMouseX - selectObj.px;
iFY = iMouseY - selectObj.py;
iFW = selectObj.w + selectObj.x - iFX;
iFH = selectObj.h + selectObj.y - iFY;
canvas.data("drag", true);
}
if (selectObj.bDrag[1]) {
iFX = selectObj.x;
iFY = iMouseY - selectObj.py;
iFW = iMouseX - selectObj.px - iFX;
iFH = selectObj.h + selectObj.y - iFY;
canvas.data("drag", true);
}
if (selectObj.bDrag[2]) {
iFX = selectObj.x;
iFY = selectObj.y;
iFW = iMouseX - selectObj.px - iFX;
iFH = iMouseY - selectObj.py - iFY;
canvas.data("drag", true);
}
if (selectObj.bDrag[3]) {
iFX = iMouseX - selectObj.px;
iFY = selectObj.y;
iFW = selectObj.w + selectObj.x - iFX;
iFH = iMouseY - selectObj.py - iFY;
canvas.data("drag", true);
}
if (iFW >
selectObj.csizeh * 2 &
&
iFH >
selectObj.csizeh * 2) {
selectObj.w = iFW;
selectObj.h = iFH;
selectObj.x = iFX;
selectObj.y = iFY;
}
drawScene();
}
function canvasMouseOut() {
$(canvas).trigger("mouseup");
}
function canvasMouseUp() {
selectObj.bDragAll = false;
for (var i = 0;
i 4;
i++) {
selectObj.bDrag[i] = false;
}
canvas.css("cursor", "default");
canvas.data("select", {
x: selectObj.x, y: selectObj.y, w: selectObj.w, h: selectObj.h }
);
selectObj.px = 0;
selectObj.py = 0;
}
function Selection(x, y, w, h) {
this.x = x;
// inITial positions this.y = y;
this.w = w;
// and size this.h = h;
this.px = x;
// extra variables to dragging calculations this.py = y;
this.csize = 4;
// resize cubes size this.csizeh = 6;
// resize cubes size (on hover) this.bHow = [false, false, false, false];
// hover statuses this.iCSize = [this.csize, this.csize, this.csize, this.csize];
// resize cubes sizes this.bDrag = [false, false, false, false];
// drag statuses this.bDragAll = false;
// drag whole selection }
Selection.PRototyPE.draw = function () {
ctx.strokeStyle = '#666';
ctx.lineWidth = 2;
ctx.strokeRect(this.x, this.y, this.w, this.h);
// draw part of original image if (this.w >
0 &
&
this.h >
0) {
ctx.drawImage(image, this.x, this.y, this.w, this.h, this.x, this.y, this.w, this.h);
}
// draw resize cubes ctx.fillStyle = '#999';
ctx.fillRect(this.x - this.iCSize[0], this.y - this.iCSize[0], this.iCSize[0] * 2, this.iCSize[0] * 2);
ctx.fillRect(this.x + this.w - this.iCSize[1], this.y - this.iCSize[1], this.iCSize[1] * 2, this.iCSize[1] * 2);
ctx.fillRect(this.x + this.w - this.iCSize[2], this.y + this.h - this.iCSize[2], this.iCSize[2] * 2, this.iCSize[2] * 2);
ctx.fillRect(this.x - this.iCSize[3], this.y + this.h - this.iCSize[3], this.iCSize[3] * 2, this.iCSize[3] * 2);
}
;
var drawScene = function () {
ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
// clear canvas // draw source image ctx.drawImage(image, 0, 0, ctx.canvas.width, ctx.canvas.height);
// and make it darker ctx.fillStyle = 'rgba(0, 0, 0, 0.5)';
ctx.fillRect(0, 0, ctx.canvas.width, ctx.canvas.height);
// draw selection selectObj.draw();
canvas.mousedown(canvasMouseDown);
canvas.on("touchstart", canvasMouseDown);
}
;
var createSelection = function (x, y, width, height) {
var content = $("#imagePreview");
x = x || Math.ceil((content.width() - width) / 2);
y = y || Math.ceil((content.height() - height) / 2);
return new Selection(x, y, width, height);
}
;
var ctx = canvas[0].getContext("2d");
var iMouseX = 1;
var iMouseY = 1;
var image = new Image();
image.onload = function () {
selectObj = createSelection(x, y, width, height);
canvas.data("select", {
x: selectObj.x, y: selectObj.y, w: selectObj.w, h: selectObj.h }
);
drawScene();
}
;
image.src = imageSource;
canvas.mousemove(canvasMouseMove);
canvas.on("touchmove", canvasMouseMove);
var StopSelect = function (e) {
var canvasOffset = $(canvas).offset();
var pageX = e.pageX || event.targetTouches[0].pageX;
var pageY = e.pageY || event.targetTouches[0].pageY;
iMouseX = Math.floor(pageX - canvasOffset.left);
iMouseY = Math.floor(pageY - canvasOffset.top);
selectObj.px = iMouseX - selectObj.x;
selectObj.py = iMouseY - selectObj.y;
if (selectObj.bHow[0]) {
selectObj.px = iMouseX - selectObj.x;
selectObj.py = iMouseY - selectObj.y;
}
if (selectObj.bHow[1]) {
selectObj.px = iMouseX - selectObj.x - selectObj.w;
selectObj.py = iMouseY - selectObj.y;
}
if (selectObj.bHow[2]) {
selectObj.px = iMouseX - selectObj.x - selectObj.w;
selectObj.py = iMouseY - selectObj.y - selectObj.h;
}
if (selectObj.bHow[3]) {
selectObj.px = iMouseX - selectObj.x;
selectObj.py = iMouseY - selectObj.y - selectObj.h;
}
if (iMouseX >
selectObj.x + selectObj.csizeh &
&
iMouseX selectObj.x + selectObj.w - selectObj.csizeh &
&
iMouseY >
selectObj.y + selectObj.csizeh &
&
iMouseY selectObj.y + selectObj.h - selectObj.csizeh) {
selectObj.bDragAll = true;
}
for (var i = 0;
i 4;
i++) {
if (selectObj.bHow[i]) {
selectObj.bDrag[i] = true;
}
}
}
;
canvas.mouseout(canvasMouseOut);
canvas.mouseup(canvasMouseUp);
canvas.on("touchend", canvasMouseUp);
this.getImageData = function (previewID) {
var tmpCanvas = $("canvas>
/canvas>
")[0];
var tmpCtx = tmpCanvas.getContext("2d");
if (tmpCanvas &
&
selectObj) {
tmpCanvas.width = selectObj.w;
tmpCanvas.height = selectObj.h;
tmpCtx.drawImage(image, selectObj.x, selectObj.y, selectObj.w, selectObj.h, 0, 0, selectObj.w, selectObj.h);
if (document.getElementById(previewID)) {
document.getElementById(previewID).src = tmpCanvas.toDataURL();
document.getElementById(previewID).style.border = "1px solid #ccc";
}
return tmpCanvas.toDataURL();
}
}
;
}
function autoResizeImage(maxWidth, maxHeight, objimg) {
var img = new Image();
img.src = objImg.src;
var hratio;
var wRatio;
var ratio = 1;
var w = objImg.width;
var h = objImg.height;
wRatio = maxWidth / w;
hRatio = maxHeight / h;
if (w maxWidth &
&
h maxHeight) {
return;
}
if (maxWidth == 0 &
&
maxHeight == 0) {
ratio = 1;
}
else if (maxWidth == 0) {
if (hRatio 1) {
ratio = hRatio;
}
}
else if (maxHeight == 0) {
if (wRatio 1) {
ratio = wRatio;
}
}
else if (wRatio 1 || hRatio 1) {
ratio = (wRatio = hRatio ? wRatio : hRatio);
}
else {
ratio = (wRatio = hRatio ? wRatio : hRatio) - Math.floor(wRatio = hRatio ? wRatio : hRatio);
}
if (ratio 1) {
if (ratio 0.5 &
&
w maxWidth &
&
h maxHeight) {
ratio = 1 - ratio;
}
w = w * ratio;
h = h * ratio;
}
objImg.height = h;
objImg.width = w;
}
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