Canvas绘制出时钟的代码示例
导读:收集整理的这篇文章主要介绍了Canvas绘制出时钟的代码示例,觉得挺不错的,现在分享给大家,也给大家做个参考。本篇文章给大家带来的内容是关于Canvas绘制出时钟的代码示例,有一定的参考价值,有需要的朋友可以参考一下,希望对你有所帮助。完整...
收集整理的这篇文章主要介绍了Canvas绘制出时钟的代码示例,觉得挺不错的,现在分享给大家,也给大家做个参考。本篇文章给大家带来的内容是关于Canvas绘制出时钟的代码示例,有一定的参考价值,有需要的朋友可以参考一下,希望对你有所帮助。完整代码:
!DOCTYPE htML>
html>
head>
meta charset="UTF-8">
meta name="viewport" content="width=device-width, inITial-scale=1.0">
meta http-equiv="X-UA-Compatible" content="ie=Edge">
title>
Document/title>
style type="text/css">
div {
text-align: center;
margin-top: 250px;
}
/style>
/head>
body>
div>
canvas id="clock" height="200px" width="200px">
你的浏览器不支持canvas/canvas>
/div>
script>
VAR dom = document.getElementById('clock');
var ctx = dom.getContext('2d');
var width = ctx.canvas.width;
var height = ctx.canvas.height;
var r = width / 2;
//绘制表盘 function drawBackground() {
ctx.save();
ctx.translate(r, r);
ctx.beginPath();
ctx.lineWidth = 10;
ctx.arc(0, 0, r - 5, 0, 2 * Math.PI, false);
ctx.stroke();
var hourNumbers = [3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 1, 2];
ctx.font = '18px Arial';
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
//小时数字 hourNumbers.foreach(function (number, i) {
var rad = 2 * Math.PI / 12 * i;
var x = Math.cos(rad) * (r - 30);
var y = Math.sin(rad) * (r - 30);
ctx.fillText(number, x, y);
// console.LOG(x) }
) //绘制分刻度 for (var i = 0;
i 60;
i++) {
var rad = 2 * Math.PI / 60 * i;
var x = Math.cos(rad) * (r - 18);
var y = Math.sin(rad) * (r - 18);
ctx.beginPath();
if (i % 5 == 0) {
ctx.fillStyle = '#000';
ctx.arc(x, y, 2, 0, 2 * Math.PI, false);
}
else {
ctx.fillStyle = '#ccc';
ctx.arc(x, y, 2, 0, 2 * Math.PI, false);
}
ctx.fill();
}
}
//绘制时针 function drawHour(hour, minute) {
ctx.save();
ctx.beginPath();
var rad = 2 * Math.PI / 12 * hour;
var mrad = 2 * Math.PI / 12 / 60 * minute;
ctx.rotate(rad + mrad);
ctx.lineWidth = 6;
ctx.lineCap = 'round';
ctx.moveTo(0, 10);
ctx.lineto(0, -r / 2);
ctx.stroke();
ctx.reStore();
}
//绘制分针 function drawMinute(minute) {
ctx.save();
ctx.beginPath();
var rad = 2 * Math.PI / 60 * minute;
ctx.rotate(rad);
ctx.lineWidth = 3;
ctx.lineCap = 'round';
ctx.moveTo(0, 10);
ctx.lineTo(0, -r + 30);
ctx.stroke();
ctx.restore();
}
//绘制秒针 function drawSecond(second) {
ctx.save();
ctx.beginPath();
ctx.fillStyle = 'red' var rad = 2 * Math.PI / 60 * second;
ctx.rotate(rad);
ctx.moveTo(-2, 20);
ctx.lineTo(2, 20);
ctx.lineTo(1, -r + 18);
ctx.lineTo(-1, -r + 18);
ctx.fill();
ctx.restore();
}
//绘制指针的端点 function drawDot() {
ctx.beginPath();
ctx.fillStyle = 'white';
ctx.arc(0, 0, 3, 0, 2 * Math.PI, false);
ctx.fill();
}
//动起来 function draw() {
//清除之前所绘制的 ctx.clearRect(0, 0, width, height);
var now = new Date();
var hour = now.getHours();
var minute = now.getMinutes();
var second = now.getSeconds();
drawBackground();
drawHour(hour, minute);
drawMinute(minute);
drawSecond(second) drawDot();
ctx.restore();
}
//draw();
setInterval(draw, 1000);
/script>
/body>
/html>
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